Table Top Babble

A table top RPG news, advice, interviews, and reviews podcast hosted by Amber, Kenny, and John.

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010 – Metagaming with Jim McClure

James Introcaso sits down with game designer and podcaster Jim McClure to discuss games that make mechanics a part of the story. McClure is currently running a Kickstarter for his new RPG, Satanic Panic and is the owner of Third Act Publishing, which puts out TONS of amazing content.

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009 – Massive Monsters

James Introcaso sits down with Chris Sniezak and John Arcadian to discuss running giant monsters in combat and campaigns. These two amazing game designers just put out The Book of the Tarrasque from Encoded Designs, so they have plenty of wisdom to share!

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008 – Writing Adventures

James Introcaso talks writing adventures on the DMs Guild with best-selling game designers Tony Petrecca, M.T. Black, and Jeff C. Stevens.

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007 – Cthulhu Confidential Review

James Introcaso and Rudy Basso review the new one-player, one-GM RPG from Pelgrane Press, Cthulhu Confidential. In the 1930s, the elder gods are causing hidden chaos! And it’s up to a single PC to try and stop them. Get the skinny on this new game from two dudes who actually played it.

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Bonus – Cthulhu Confidential Actual Play

It’s a special BONUS episode of Table Top Babble. Rudy Basso runs James Introcaso through Cthulhu Confidential module The Fathomless Sleep. This is a unique two-player system from Pelgrane Press is made for one GM and one player and you can preorder it now. A review episode is coming on Table Top Babble this Monday.

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006 – Rodney Thompson

James Introcaso sits down with game designer Rodney Thompson to discuss his work on the Star Wars RPG, Dungeons and Dragons, Destiny, and his on-going Kickstarter for the new Dusk City Outlaws.

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005 – Making Money in the RPG Business

James Introcaso sits down with game designers Rob Schwalb of Schwalb Entertainment and Teos Abadia of Alphastream to discuss what it’s like to try to make a living in the tabletop RPG industry.

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004 – Going Off Script

James Introcaso sits down with game designers Mike Shea, Ruth Tillman, and Wade Rockett to discuss what GMs should do when players and an adventure go off the rails.

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003 – Which Superhero RPG is Right for You?

James Introcaso sits down with Rich Howard and Caleb Gillombardo of the Whelmed: the Young Justice Files podcast to discuss how to determine which Superhero RPG is best for your game.

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002 – Worldbuilding and Spell Design

James Introcaso chats with Wolfgang Baur, Steve Winter, and Dan Dillon of Kobold Press about worldbuilding in RPGs, designing new spells, and the upcoming Kickstarter for the Midgard Campaign Setting for 5th Edition D&D.

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