Review
The realm of musical puzzle games is inhabited by few games intrepid enough to meld quick wits and adaptive audio. Last week, another title graced this hallowed land with its presence on the XBox Live Arcade. Chime, developed by Zoe Mode and published by the non-profit publisher OneBigGame, is now available for the paltry sum of 400 MS points.
Find out more after the jump.

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After several false starts, the newest DLC for Bioware’s Dragon Age has finally been released on XBox 360 and PC with no word on PS3 yet. Thanks to some poor planning on Bioware’s behalf, the content dropped on January 29th, a mere 3 days after Mass Effect 2. Thanks to these overlapping releases, I’m willing to bet that I wasn’t the only Dragon Age fan that was blissfully unaware of the new content. I’ll let you know if it’s worth the five dollar price tag… after the jump.
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When Valve announced that they would be releasing a sequel to their smash hit Left 4 Dead so rapidly after the original, many were skeptical. Some took it as a sign of the end times and boycotted Valve’s decision to “screw over” the folk who had just purchased the first. Others saw it as a great boon to the community to receive a second entry in the franchise with such haste. With the sequel’s recent release, we can finally see if it was worth all of the fuss.
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Last week, we announced the advent of Dragon Age Journeys: The Deep Roads. Crafted by the newly founded EA2D production crew, Journeys is a flash-based Strategy RPG that can be played in your web browser. I don’t usually tend to scrutinize Flash games too much, but having spent several hours with this title, it is clear to see that this is not your average Flash game. Read on to find out how the game makes the grade and how it has shifted the paradigm of Flash-based entertainment.
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Developed by Visceral Games and published by Electronic Arts, Dead Space:Extraction is a new on-rails shooter set before the events of last year’s survival horror title, Dead Space. Released for the Nintendo Wii, the game utilizes the wiimote and nunchuk controller to allow players to gun down and dismember alien zombies from a new point of view. I recently got my hands on the title and gave it a run-through, but does this shooter make the cut?
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This week the Live Arcade saw the release of the South Park tower defense game and Lucidity, a 2D platforming puzzler by LucasArts. Since I’ve about had my fill of tower defense for the time being, this week I will be looking at Lucidity. The game can be found on the Live Arcade for 800 points, as well as through Steam for $9.99 on the PC. The price was right, so how did the game square up?

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Gaugain, Monet, Picasso; there are many names in the art world that evoke the concept of a masterpiece. In gaming culture, things should be no different, and developer Vanillaware has proven time and again that video games can be masterworks of art. Their newest title, Muramasa: The Demon Blade is no different. Recently released for the Nintendo Wii, I picked it up to see if it stacked up to previous Vanillaware fare like Odin Sphere and Grim Grimoire.

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While normally I’m something of a grammar nazi and shy away from anything that uses a “1″ in place of a good old fashioned “i”, this odd looking game was #1 on the Xbox Live Marketplace’s Indie Games section and had been getting rave reviews all around the internet. I was drawn into downloading the trial version of Ska Studio’s I MAED A GAM3 W1TH Z0MB1ES!!!1 by sheer curiosity.
I gladly purchased it for $1 moments later.
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Earlier, I gave my first impressions on Little King’s Story, the Action RPG title developed by Cing & Town Factory. While Arkham Asylum managed to wrest my free time away from this gem for a little while, I was able to return to the title and see it through to completion. What has been created here for the Wii is definitely a title that should not be missed by any owner of the console.
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Having fully completed the storyline and Riddler challenges, I feel comfortable expounding on my previous statements regarding the newest Batman title by Rocksteady Games. All over the internet, the opinion seems to be uniform that this game is nothing short of immaculate. Hit the bump to find out whether or not we agree.
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In the continuation of Microsoft’s “Summer of Arcade,” a game heralded as a metroidvania is released from a lesser known developer, Chair Entertainment. However, it has some decent backing: support from one of the industry’s renowned game designers Cliff Bleszinski, the Unreal Engine 3 under its hood, and well known writer Peter David writing the script. Could this game possibly go wrong?
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Gen Con has taken its toll on all of us here at Geekspective, and we’re scrambling to catch up!
Having missed an entire week of the Xbox Live Summer of Arcade, I took RedLynx’s Trials HD for a few adrenaline pumped rides as soon as I got back to my 360. What I found in all the 2.5D high action stunt madness was a tiny gem of nostalgia which makes this game a hit.
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As a huge fan of LucasArts’ point-and-click adventures like Day of the Tentacle and Sam and Max, I’m surprised that I had never checked out The Secret of Monkey Island. The game is a cult classic and one of the paragon titles in the point-and-click genre. Originally released in 1990 for desktops ranging from Amiga to DOS, the title was designed by LucasArts giants Ron Gilbert, Tim Schafer, and Dave Grossman. Now, nearly 20 years later, a Special Edition remake has been granted by the powers that be for the XBLA and iPhone/iPod Touch. Has time been kind to this title? Read on to find out…
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Today, I take a trip through time and nostalgia with everyone’s favorite mutant turtles as I review the third game in the Xbox Live Arcade Summer of Arcade series: Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled.
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Nintendo has never been friendly territory for third party developers to dwell in. The realm of Nintendo success is only accessible through a massive stone gate, kept watch over by stalwart giants like Mario and Pokemon. For this reason, it is always pleasent to see a third party game stand out as a shining example that those vaulted halls CAN be breached by those not “in the club”. Deadly Creatures for the Nintendo Wii is one such game. Let’s take a look, shall we?
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