Echo Roanoke, of @echoroanoke fame, joins us once again, this time talking about all manner of people and critters and existential nightmares that dwell in the margins of our collective and social consciousness. We’re considering two questions today. 1) What cards have the most interesting lore that is never ever explored in any depth? And 2) How is Magic doing at representing the wide range of identities that exist among its players? Join us for one of our favorite discussions.
Energized by her victory in the Cube Draft, Amber once again seizes the reins of her scrap destiny to try to make a clean sweep. Kenny, however, won’t go quietly into that good magic night. He’s pulling out all the stops, leveraging the power of Teferi, Temporal Archmage, in a monoblue superfriends grindfest of a Commander deck. It’s planeswalker vs. planeswalker in this battle royale featuring giant spells from both sides of the table. Monored. Monoblue. Only one will emerge victorious.
Today we are so excited to have our first ever guest on the show—Echo Roanoke! (@echoroanoke)
We’re catching up on a bunch of very-serious-not-serious Magic that all three of us played in the semi-recent past at RollPlus Con, prize tournaments of Planechase Commander and a big Cube Draft. Echo stayed super on brand with their Esper sphinx Commander deck, and god damn if it isn’t nice to have another blue player in the studio :’) After that, we have a lore discussion on one of Echo’s favorite MtG characters, Ashiok, the Nightmare Weaver, and what makes the mystery of Ashiok so compelling.
We’re diving back into the Cube for a Winston Draft, and there’s a lot on the line. Amber’s looking for her first recorded victory, and is willing to dive into unexpected strategies in order to do it. Kenny is sticking to the tried and true, but will his beloved countermagic be enough to save him this time?
Amber and Kenny are both pieces of shit. But they sure have fun! This week they both bring cool and interesting ideas to the table and then proceed to not take it sufficiently seriously for the other’s liking. But that’s also basically the brand? This week we’re talking top fashion icons of Magic as well as a spicy new commander deck from….Kenny???
Modern Horizons spoiler season is out in full force and it’s a whacky, anything-goes, every mechanic but the kitchen sink monstrosity—but is it cool? Yeah, it’s pretty fucking cool. We discuss the power of nostalgia and whether or not Modern Horizons manages to dodge the pitfalls that Time Spiral fell into all those years ago. PLUS! Amber adds another newspaper clipping to her growing Charlie Day conspiracy board.
Coming fresh off a sweet and savory deckbuilding brainstorm sesh, our heroes are ready to dive back into battle, squaring off with new commander decks. In this corner, a literal trash goblin Charles Xavier looking motherfucker who’s ready to scrap (in more senses than one!)—DARRRRRRRRETTI! And in the other corner, half T-Rex, half gelatinous cube, and 100% gonna steal yo girl and yo graveyard—THE MIMEOPLASM! You bought the whole seat, but you’ll only need the edge!
There was no darker or more evil creation in all the multiverse than that of the overburdened SD card. We lost half of this episode to the void, but have no fear! Amber and I don our acting caps and put the collective casts of GoT and the entire MCU to shame with our genuine human reactions. Then we’re on to a big old debate talking about the Magic logo. One of us hates it, and one of us doesn’t mind—care to guess where we land?
It’s time once again to enter the Combat Phase. This time, Amber and Kenny go head to head in a game of commander, and you probably won’t believe the commander that Amber has selected for herself. A cosmic battle ensues, featuring +1/+1 counters, golems, rhinos, Shania Twain, Twizzlers, and more shuffling that you can rightly imagine.