For only the third time ever, Kenny and Amber battled head to head in combat through the medium of Magic the Gathering and you’ll never guess who came out on top (not really spoilers but it was Kenny duh of course). After we recap some thrilling cubic action, Amber weaves the twisting, sordid tale of pretty much the most hated character in Magic’s history, Tibalt the Devilmans. She tells us why he’s dumb, and why that makes him kind of sweet, actually. And then, ON A WHIM, we try our hand at designing a better version of the world’s stinkiest planeswalker.
For 25,000 years, Nicol Bolas has plotted to claim true omnipotence, and it feels like we’ve been waiting for spoiler season for just as long. Amber is foaming mad once again, but even she can’t deny how hype all this shit is. There’s even a new Tibalt to carry on the mantle of mediocrity! We’re talking new mechanics, spoilers, and first takes on War of the Spark!
This week is jam fucking packed people. I mean it. We start picking cards at like the two minute mark because we have so much shit to discuss. We’re debuting a brand new segment, wherein we discuss everyone’s favorite instant that costs UU. Is it good for the game? Is it an unholy abomination that will cost you friends, careers, and the sweet taste of a life well lived? Guess you’ll just have to tune in to find out won’t you ;))))))
There can literally be no better distillation of the differences in Amber and Kenny’s playstyles than this discussion about what are the best keywords in Magic the Gathering. We stay super on brand this episode, cranking out classic Red and Blue bullshit from beginning to end. Kenny extends an olive branch of understanding towards Amber’s picks; Amber almost falls asleep listening to Kenny’s. I’m counting on you to appreciate me, Sweet Sweet Listener. You’re looking fit today, you know that?
Change is a-comin’. The so-called “London Mulligan” is an experimental new mulligan rule that will be tested at the Mythic Championship, April 26-28. The last time they did this, we wound up with the scry mulligan, which has honestly been pretty sweet. So will this new rule build upon the success of the scry mulligan? Or will it plunge Magic into anarchy and irrevocably destroy the game forever? (Hint: not the second one.)
Dive oh so deep into the rich deposits of lore nestled in the crevices of Magic the Gathering. The ongoing saga of the brave and noble elder dragon Nicol Bolas and the vagabonds and pretenders trying to stop his inevitable rise to power have never been elucidated so clearly. Amber discusses her big problem with the lore of planeswalkers and explores other ways that a planeswalker might “ignite” their “‘spark.’” If you know what I mean.
We’re debuting a special, ongoing series of episodes we’re calling Extra Turns—quick takes on current news in the Magic world. Today we’re talking about big recent news about the upcoming set, War of the Spark, which will contain THIRTY-SIX OPLAENSMAENS (read: planeswalkers). Thirty-six! Amber and Kenny speculate on what these planeswalkers could possibly be like, what this will mean for the story, and how in the world Wizards of the Coast will manage this enormous design challenge.
This week Amber gives us a very hard homework assignment—what’s your favorite card from an art perspective? Our brains slowly turn to jelly as we waffle over our decisions, break down, and eventually give a list of about 28 cards each. Eventually we discover that we like art that isn’t art and in fact is just abstract patterns on a drab, colorless background. Just like our lives.
In the explosive inaugural episode, Amber has a serious confession to make, one that will shock the senses and undermine the very premise of the show. It’s a truth more unknowable than an Eldrazi titan. A secret more explosive than the Golgothian Sylex. Actually do you have a minute to talk about Urza, because he’s a really interesting character. Hey. Hey! Where you going?