This episode features the triumphant return of Troy, a Cube draft, mass land destruction, Fergy references, and an unhealthy number of loyalty counters.
Amber and Kenny try to find common ground as they discuss their top 3 favorite Red AND Blue cards. Kenny tries desperately to teach Amber how top 3 lists or even just countdowns work. Then our mages switch gears in a big way as they try to think like game designers and devise ways to keep giant multiplayer games moving.
It’s @EvilDMJosh coming in clutch with a topic suggestion(??). Josh wants to know what is THE MTG OTP (that’s One True Pairing for you elderly folks out there). So we’re looking through a romantic history of Magic to find our favorite fan ships as well as subjecting Amber to a game show quiz concerning the truly disturbing history of love throughout the history of the game’s story. This actually leads to a good discussion about how (not) to do romance in your fiction.
A wise designer once said that Magic is not a game, but many different games united by a core game engine. Let’s see what this baby can do! We’re taking a look at some of the weird and wild alternate ways that you can play this game, from Mini Masters to Mini Cubes, from Planechase to Poker. Kenny starts to look into the idea of building his own Mini Cube, and Amber poo-poos it. But! She is kind of interested in something called a Back Draft? Give ‘er a listen!